Short video feedback of _a6:
https://youtu .be/M3nNKjYHbCc
Hey I'm liking how the map is coming along, and while the flat-ness of mid was a bit
noticeable, people seem to not mind it in maps like Granary so maybe it's fine. It's actually kinda interesting that the map is flat there because it immediately becomes different from a lot of other koth maps - the combat and the flow I mean, and I guess of course the detail inevitably.
I think when you detail you should put some pipes in the bottom part of the middle building under some grates, and some boilers or some other shit in the top parts of that building with some team colors around those - or some alternative to either. Just so when we are being strategical (like when alltalk is turned off) I can be more descriptive of where their combo or their medic is holding out, because at the moment I just say '
combo is in their top mid back room thing' whereas I could be saying '
combo is in their <unique object>'.