CP Mirrored Maps - Series 1 Final

By Khuntza

  1. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    *sings twilight zone theme tune*
     
  2. Watterman

    Watterman L1: Registered

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    Just looking at these makes me poop a little and be like :O new maps! but wait...
     
  3. C00Kies

    C00Kies L3: Member

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    And i thought switching teams on hightower skrewed me side ways.
     
    • Funny Funny x 1
    Last edited: Dec 27, 2010
  4. Pawlakov

    Pawlakov L4: Comfortable Member

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    My mind hurts
     
  5. Khuntza

    aa Khuntza

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  6. Khuntza

    aa Khuntza

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    https://steamcommunity.com/sharedfiles/filedetails/?id=475731069

    13 Feb 2019
    Updated Mirrored Badwater Basin - pl_retawdab

    Fixed prop rotation on several props.
    Corrected lighting on several props.
    Improved fade distances across all props that had pop-in.
    Removed invisible collision prop at Red spawn door following Blu win.
    Resolved engineer exploit on roof at point B.
    Resolved exploit on door of Red first spawn.
    Added additional player clips that match the current official version of Badwater.
     
    • Like Like x 1
  7. Khuntza

    aa Khuntza

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    https://steamcommunity.com/sharedfiles/filedetails/?id=475737677

    18 Feb 2019
    Updated Mirrored Dustbowl - cp_lwobtsud

    Added mirrored versions of 7 props.
    Added custom particles - smoke now blows in a mirrored direction.
    Fixed prop rotation on several minor props.
    Improved fade distances across several props that had pop-in.
    Added bot navigation file.
    Updated chalkboard and menu photos.