PL mineshaft rc8

Blue and red fight it out in a cave!

  1. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    mineshaft - Blue and red fight it out in a cave!

    This is a sort of a Badwater a reskin but set up inside a cave / mining complex.

    Have made a lot of changes to the map / style / gameplay.
     
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  2. GooGuGajoob

    GooGuGajoob L12: Pro-crastinator

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    Looks kinda sexy. Wonder if I'll ever get to play it in action...
     
  3. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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  4. Svode

    aa Svode Take a Chance on Me

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    Feels weird that this map has just 1 update, yet its an RC (Looks like it to!)

    Have ya posted this on the workshop before TF2Maps?
     
  5. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Yea, the map was posted a long long time ago - since the link to the old map that was here is now gone, I updated it with this new thread via the download system. The map is more or less finished - unless you guys tell me where you think it could use some improvement. There were two places that I thought needed some improvement but I haven't mapped in over 6 months now. This is my more or less finished version.

    If you guys see any place I could improve it more, please let me know :)
     
  6. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Map has been updated to RC4

    Added in another cap point since there was a long gap in the HUD between points 1 and 2. So it's now 1,2,3.

    Added in some more visual content to break up some of the hard corners.

    Added in some more lighting, change some of the lighting.

    Added in more ammo / health locations.

    Added in another exit door blue 2nd spawn.

    Added in some more directional signage.

    Now waiting for feedback based on game play to see if any more changes need to be made before the final version is done.

    Please download from the workshop for the time being - was going to upload new zip file but got called into work.
     
    Last edited: Nov 28, 2016
  7. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Nuts - spawn bug occured - trying to fix it
     
  8. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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  9. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Updated the map to fix an exploit where a red jumping class could fin their way into blue's 2nd spawn.

    Removed a ladder so that red could not continually flank a blue push and attack them from behind - jumping classes will still have access so there is still some balance left at that spot

    Removed a rock, replaced with a sloped ladder - works better for both teams as they no longer have to run around an obsticle.

    Read the rest of this update entry...
     
  10. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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