So I thought to myself one day "how can I streamline my weapon switching?" I set about creating myself some binds. Unfortunately I lost the first set of binds at some point when I had to redownload TF2. But after rebuilding them I ended up with a better system. so yay for me.
Here is what I did:
How is this faster? well I was never really good at hitting the number keys whilst playing and q/shift are much easier to hit and when I came to do this I was literally gob-smacked that shift wasn't bound to anything already. At the time I was playing a lot of medic, healing then quickly being able to swap to my ubersaw was handy, pressing 3 was ok but then I had to think about which button to use to get back to healing (medigun seems logical as the medic's primary weapon, but its not, its slot2) so one goal was I needed an accessible button to get me a quick jab at a scout and then healing again asap. Then the primary/secondary weapon swap key came out of that, I can swap in the same manner to the needlegun and back with less thought about which buttons to press.
The code:
I might even bind the buttons on the pistol grip of my falcon to these too. I hope at least one other person finds these useful
Here is what I did:
- Q no longer acts as previous weapon, but a primary/secondary slot
- Every time 1, 2 or q is pressed the "current weapon" is stored and swapped to
- On the surface, 1 and 2 have had no change in function and Q's only change is that it omits melee totally
- The previously unused shift key, as well as 3 is now bound as a melee swap button
- When 3/shift is pressed it swaps between the stored current weapon and the melee weapon
How is this faster? well I was never really good at hitting the number keys whilst playing and q/shift are much easier to hit and when I came to do this I was literally gob-smacked that shift wasn't bound to anything already. At the time I was playing a lot of medic, healing then quickly being able to swap to my ubersaw was handy, pressing 3 was ok but then I had to think about which button to use to get back to healing (medigun seems logical as the medic's primary weapon, but its not, its slot2) so one goal was I needed an accessible button to get me a quick jab at a scout and then healing again asap. Then the primary/secondary weapon swap key came out of that, I can swap in the same manner to the needlegun and back with less thought about which buttons to press.
The code:
Code:
alias primary "slot1; bind q secondary; alias cur slot1; bind shift
meleetoggle; bind 3 meleetoggle"
alias secondary "slot2; bind q primary; alias cur slot2; bind shift
meleetoggle; bind 3 meleetoggle"
alias current "cur; bind shift meleetoggle; bind 3 meleetoggle"
alias meleetoggle "slot3; bind shift current; bind 3 current"
bind 1 "primary"
bind 2 "secondary"
bind 3 "meleetoggle"
bind q "primary"
bind shift meleetoggle
I might even bind the buttons on the pistol grip of my falcon to these too. I hope at least one other person finds these useful