First off, is it even possible?
I considered using a point_anglesensor to acquire angles to set on the prop, but this requires a specified entity name, I don't even know if the player has an entity name.
I want to achieve an effect similar to the npc_security_camera in Portal and Portal 2
I considered using a point_anglesensor to acquire angles to set on the prop, but this requires a specified entity name, I don't even know if the player has an entity name.
I want to achieve an effect similar to the npc_security_camera in Portal and Portal 2