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Magically exploding teleporters

Discussion in 'Mapping Questions & Discussion' started by The Asylum, Aug 17, 2008.

  1. The Asylum

    aa The Asylum

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    So it's like this:

    Attempting my first PL map, and on first build, I test for Fungineer exploits. I built a Tele entrance on ground-level, and an exit on top a platform behind it. When I use the tele entrance, my tele exit suddenly explodes. I've tried putting the tele exit everywhere else in the map and it works just fine.

    Halp?
     
  2. Bonafide

    Bonafide L6: Sharp Member

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    there isnt enough room for a player to spawn on the teleporter exit. So it explodes. It can happen on official maps too.
     
  3. doctor killing

    doctor killing L1: Registered

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    yer this happens in goldrush
     
  4. Laz

    Laz L7: Fancy Member

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    it gets telefragged :D
     
  5. grazr

    aa grazr Old Man Mutant Ninja Turtle

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  6. The Asylum

    aa The Asylum

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    Not enough room you say? Wierd, because I've never had any trouble building tele exits inside that tiny little booth in Gravelpit beside the A-C passageway.
     
  7. bobby1211

    bobby1211 L2: Junior Member

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    Building is not a problem. Spawning is something different. Most valve maps are made so you can not build in a location that this will happen, but they miss things and it CAN happen, rare but it can.

    You are building the map... test the theory, make your platform bigger and see if the problem goes away.

    -Bobby