http://neo.poned.com/traintesting02.vmf I am only working on the bottom row of cars, so pick the red team if you want to see what happens. This is a CTF map where you have to hop over moving trains to get to the flag and take it back. It's going to take a lot of work getting it right, but I think it will be really fun in the end. To make an endless stream of train cars, I gave each prop a func_tracktrain, and gave each func_traintrack a path_track, where each starting path is the length of a car in distance away from the car in front of it. They all end at the same point (each car has their own ending point as well). What SHOULD happen is that each car gets to the ending point, and respawns at its own starting point, making an endless line of cars. But that's not what happens... There are gaps, and I can't figure out how to get rid of them. If anyone can help, or knows an easier way of doing this...please let me know! Thanks!