CTF Loadout b2

Author: FataLOneDay

  1. FataLOneDay

    FataLOneDay L1: Registered

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    Have fun.
     
    Last edited: Oct 28, 2009
  2. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Looks good
     
  3. The Political Gamer

    aa The Political Gamer

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    Looks very nice. :) This your first map?
     
  4. Lancey

    aa Lancey Currently On: ?????

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    Looks good.
     
  5. strangemodule

    strangemodule L5: Dapper Member

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    Good use of space and props, not too wide, not too cramped.
     
  6. absurdistof

    aa absurdistof

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    I like it, but it seems a bit open, that may be a good thing however :)

    This has been playtested right? since its released to beta?
     
  7. FataLOneDay

    FataLOneDay L1: Registered

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    Thank you and it's not my first map.
     
    Last edited: Oct 7, 2009
  8. FataLOneDay

    FataLOneDay L1: Registered

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    No, not yet. But soon will be.
     
  9. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Looks quite pretty, some old skool techniques i see in there from classic DM mapping style, which doesn't seem to impact that negatively on the TF2 style. Although the lorry crate surrounded by grating on the floor bugs me somewhat.

    There seems to be a lack of ammo, don't forget your engineer will want more than 1 or 2 spots around the intel to set up. especially between nomans land and the intel room (essentially the courtyard).
     
  10. Nutomic

    Nutomic L11: Posh Member

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    The middle building is way too campable, i'd better remove that, i think that would change gameplay to the better.
     
  11. FataLOneDay

    FataLOneDay L1: Registered

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    thx for the feedback i'll think about that.
     
  12. FataLOneDay

    FataLOneDay L1: Registered

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    updated to beta 2