- Oct 6, 2008
- 1,969
- 451
Ok, maybe I got caught up in they hype and maybe not.
Installed L4D 3 days ago and although I got a couple of really quick rushes out of it, I now find it boring, repeditive and seriously flawed in the AI settings.
When it comes to mapping, you play the same ones over and over again and although some of the attacks come from random directions it's easily avoidable for some of the attack.
For example, on the cornfield map, I moved off to the side (didn't care if I died) and got on a rock a long way from the house with a cliff behind me. The final hordes got activated and they all ran to the house - I saw 10 zombies max and stood there blasting away with a sniper rifle. It seemed as if the AI didn't even know I was there or else chose to ignore me even though I was killing several before they got to my buddies.
I've found this type of thing a lot in the game - if one of you stands bedind a open door in a hallway - the hordes just rush by - and you blast them from behind.
Anyone else finding it disappointing?
Installed L4D 3 days ago and although I got a couple of really quick rushes out of it, I now find it boring, repeditive and seriously flawed in the AI settings.
When it comes to mapping, you play the same ones over and over again and although some of the attacks come from random directions it's easily avoidable for some of the attack.
For example, on the cornfield map, I moved off to the side (didn't care if I died) and got on a rock a long way from the house with a cliff behind me. The final hordes got activated and they all ran to the house - I saw 10 zombies max and stood there blasting away with a sniper rifle. It seemed as if the AI didn't even know I was there or else chose to ignore me even though I was killing several before they got to my buddies.
I've found this type of thing a lot in the game - if one of you stands bedind a open door in a hallway - the hordes just rush by - and you blast them from behind.
Anyone else finding it disappointing?