Hey there, I got some feedback for your map koth_retro_a1 and I would like to share it with you.
Before I say anything I want to note that I really like the map so far, It looks pretty promising and I cant wait to play it whenever I can. Until then here are a few suggestions of mine on how to improve your map.
This is one route to take if you want to reach the point right? it offers you some health and ammo as well.
The main issue of this route is 1) that its too long compared to the other options and 2) there is a massive sightline exactly where it leads. So as you can expect you are really exposed.
My solution is that:
I flew above the map and I noticed that this area is completely empty. so it can be an easy fix to shrink it down a bit.
and In general this area is pretty masive so making it smaller wouldnt hurt the map at all. + it will help this bridge area over here so as more classes could jump across. Whereas only scout is able to jump in and out of that drop.
I like this area a lot but I think it could use some cool lighting cause its really dark.
Lastly, other people have pointed this one out but, the Control point trigger is really small. I would extend it if I were you further. ( i got some bullet holes exactly where I believe it should be enough. What is more, the rock props around the point are all solid. I dont advise you to make them non-solid but either moving some of them or clipping them more would help the situation a bit. ( I say that cause that some small rocks clip out the ground and you can get stuck on them. its not something major but still )
Anywayz. I hope you found that piece of feedback helpful enough. Good luck with your Map.