KOTH Cornucopia A2b

A destroyed conservation project at the autumnal equinox.

  1. Maid

    aa Maid Moocow

    Messages:
    189
    Positive Ratings:
    386
    • Like Like x 4
    Last edited: Jul 25, 2019
  2. Maid

    aa Maid Moocow

    Messages:
    189
    Positive Ratings:
    386
    - Rearranged prop geometry at mid to make it a bit more friendly and less tight.
    - Additional props, signs and leaf piles.
    - New small health pack on both sides.
    - Glass roof on transitionary building made shallower to allows engineers to build.
    - Quadrupled tint on all glass to hopefully improve visibility and clarity.
    - Tire tracks at concrete on both sides, and part of fence replaced with a gate appropriately.
    - Manually redid collisions on trees in gameplay space.
    - Lots more OOB trees.
    - Increased height on part of the transitionary building.
    - Interior lighting changes.
    - Minor displacement changes.
    - Fiddling with dev texturing for consistency.
    - Added blockbullets under building on stilts.
    - Removed leaf overlays on water due to broken lighting.
    - Mapwide optimisation.

    - Please ignore Red's lamp hoarding problem.

    Read the rest of this update entry...
     
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  3. Maid

    aa Maid Moocow

    Messages:
    189
    Positive Ratings:
    386
    - Fixed missing ramp at mid.
    - Cured Red's lamp hoarding problem.
    - Fixed triple ammo pack.
    - Moved back OOB trees that were interfering with playspace.
    - Hopefully fixed strange culling by roof window on transitionary building.

    This is the last update before the end of the 72 hour period!
    I've also uploaded an alternate arena version of the map you can find here.

    Read the rest of this update entry...
     
  4. The Bran Man

    The Bran Man L5: Dapper Member

    Messages:
    201
    Positive Ratings:
    79
    A really warm, cozy map. I really love the feel of this map and would love to see this tested in a competitive setting. Nice work man!