CP Junction but Medieval

Discussion in 'Map Factory' started by LeSwordfish, Jul 29, 2015.

  1. Scampi

    Scampi L4: Comfortable Member

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    That would be excellent! Making it exactly 3 times bigger would be perfect. If it's possible to remove the bit of map sticking out, give it collisions, and/or make it suitable for static prop use, go for it, otherwise don't worry.

    My thoughts were similar. I was hoping there was another dripping water effect besides env_rain_gutterdrip that dripped slower, but I can't seem to find any.
     
  2. Heronherald

    Heronherald L6: Sharp Member

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    Junction was killed by Valve and Merasmus used a revival spell on it... Now it's quite a few hundred years old and smells like brimstone... God I love castles
     
  3. VasyaTheWizard

    VasyaTheWizard L2: Junior Member

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    What do you mean by "the bit of map sticking out"?
     
  4. Scampi

    Scampi L4: Comfortable Member

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    There's a bit of what looks to be a treasure map sticking out of a crack in the lid
     
  5. DrSquishy

    aa DrSquishy Probably enjoys hydro too much

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    You could extract the file from the VPKs and make it slower. I've been meaning to for a while but never got round to it
     
  6. VasyaTheWizard

    VasyaTheWizard L2: Junior Member

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    Ah, ok. Removing the map might mess with the UV mapping, but I'll take a look at it tomorrow.
     
  7. Scampi

    Scampi L4: Comfortable Member

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    Progress on BLU spawns:
     

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