Is it still a Valve edit if you make it from scratch?

Facepalm

L1: Registered
Jul 14, 2010
6
0
Hi guys, I just had a question. As you may have gathered, im new around here, and to the whole scene. So i joined the community group
Team Fortress 2 mapping, last night hoping to run into some people with pointers and who could help me out.

Anyway as my very first project, to make sure I could make a map all the way myself, I just started making a 2fort. Yeah i know it's been done to death, but I just figured it was a good place to start.

Anyway I was politely asking some questions and when they found out what I was working on they were pretty rude about it, like:
"We don't really like helping people with Valve edits around here"

So I just wondered is everyone going to give me this kind of crap because I was trying to do something familiar for my first map? I didn't copy/paste ANYthing, I made it all from scratch with SIGNIFICANT changes to the level layout.

Is there a better way to learn how to do stuff then trying to remake something familiar oneself?

/discuss
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,776
7,674
To be fair, most of the things were said before you explained it was a ground-up remake. (after that I think the comments were just general dislike of 2fort :p)

Overall, we're friendly people and will help you with problems even if you are remaking 2fort.
 

Facepalm

L1: Registered
Jul 14, 2010
6
0
I see that some of you were there last night. Yeah my bad for trying to make something familiar for my first project.
 

Icarus

aa
Sep 10, 2008
2,245
1,210
Basing your map off another, rather than just editing one, is a good way to start if you're new.

I know plenty of us start that way, including myself.