Yes it is possible. You can tie multiple brushes to the same trigger_capture_area entity by selecting all of the brushes before tying them to an entity. See this page for more information: https://developer.valvesoftware.com/wiki/Entity_Creation
Yes it is possible. You can tie multiple brushes to the same trigger_capture_area entity by selecting all of the brushes before tying them to an entity. See this page for more information: https://developer.valvesoftware.com/wiki/Entity_Creation
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