Assuming, you have a nearly-complete map. I'm using env_tonemap_controller settings from a Valve map with similar settings, but it seems it just looks less good than the LDR version. Areas that were merely dark become pitch black, others that were bright become overbright, and for the rest of it I can't even tell the difference, aside the 20-something extra minutes it takes me to compile and increased filesize. So, do you think it's really worthwhile ? Any tips to make it look right in TF2 ?