Ironside

CP Ironside a18

GooGuGajoob

L12: Pro-crastinator
Mar 28, 2014
175
101
Ironside - A dockyard themed A/D map.

A16 of Ironside.

A collaboration between Inqwel and GooGuGajoob.

a16:
Reverted to older layout from a14
Moved Blu Forward Spawn
Changes to A

I really can't recall much of the changes because it's been a long time, and this isn't going from a15's build so it is hard to tell.
 
Last edited:

GooGuGajoob

L12: Pro-crastinator
Mar 28, 2014
175
101
Changes to a17:

- Alterations to Cap A area, flat cart replacing full carriage
- Added height variance to Cap A Overlook
- Redesigned the C to A/B shortcut
- Added door to Blu Forward Spawn (close to B now)
- Red forward spawn pushed closer to Cap B (when Cap B is for capture)

2015-12-09_00001.jpg 2015-12-09_00002.jpg 2015-12-09_00003.jpg 2015-12-09_00004.jpg 2015-12-09_00005.jpg

Read the rest of this update entry...
 

GooGuGajoob

L12: Pro-crastinator
Mar 28, 2014
175
101
https://tf2m-3396.kxcdn.com/data/attachments/14/14361-f93c5ecc720f707b6cdd90f32c39362f.jpg

Updates:
- Changes to side building at Cap A Courtyard
- Changes to interior layout for Cap B
- Changes to Spawn Locations
- Honestly, been so long and slow progress I cannot remember the fixes and fine tunings...

Please enjoy,
GooGuGajoob

NOTE: Is it too much to ask if players can just play the map and hold off feedback till the end of the round in map testings, thank you.

Read the rest of this update entry...
 
Last edited:

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Bpic.jpg


Updates:
- Changes to side building at Cap A Courtyard
- Changes to interior layout for Cap B
- Changes to Spawn Locations
- Honestly, been so long and slow progress I cannot remember the fixes and fine tunings...

Please enjoy,
GooGuGajoob

NOTE: Is it too much to ask if players can just play the map and hold off feedback till the end of the round in map testings, thank you.

Read the rest of this update entry...
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