PL Invasion a4

Single-Stage PL map for the 2014 MvA contest

  1. DonutVikingChap

    DonutVikingChap L5: Dapper Member

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    PL_Invasion - The second map ever made by me, Donut the Vikingchap; the creator of CTF_Infiltration, Gravelpit in a nutshell and a bunch of other crappy stuff, I guess.


    Description:

    Originally made for the "Mercs vs Aliens" contest, this is a single-stage standard payload map inspired by the slow pacing of A/D maps like Dustbowl but with a more open layout (especially at the last point). I was originally going to make it a 3-stage map, but only managed to finish the first stage for the contest. It's still in very early alpha, I might add more stages in the future. The name may or may not be temporary since I'm going to be dropping the whole "alien" theme (Though the mothership is still in until further notice, since the finale explosion is pretty fun).

    Alpha 3 was the version submitted to the contest.


    TODO (Glaring issues):

    - Re-do all the shitty stretched displacements so I can enable decals on them again (this probably won't happen until beta since it has no effect on gameplay)


    Custom content:

    Mothership model from the MvA Prop pack

    Mothership explosion particle by FissionMetroid


    Special thanks to:

    ABS for the pre-made gamemode

    The MvA contest voters for providing useful feedback

    Everyone else who has helped playtesting and giving feedback!
     
    Last edited: Jan 16, 2015
  2. Bull

    Bull L4: Comfortable Member

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    Second map ever made by you?

    I'm very, very impressed. Looking very nice from the pictures! Also, you might want to disable shadows on all the rails, gets rid of that dark blur under it.
     
  3. puxorb

    aa puxorb L69: Emoticon

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    You made "gravelpit in a nutshell"? That is actually a favorite among me and my friends. We used to play on cp_gravelpit all the time and that video captures all the nonsense that happens there so well.
     
  4. HQDefault

    aa HQDefault ...what

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    Speaking of what you made, what happened to infiltration? That map was awesome!
     
  5. DonutVikingChap

    DonutVikingChap L5: Dapper Member

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    Thanks! I was thinking I might as well not disable the shadows on the rails since they'll be gone when I compile with -staticproppolys anyway, but I guess I might as well do it now so it stops bothering people.

    Cool. Yes, I used to be really into making Gmod videos, but I haven't really made any for a while since mapping took over. :p

    Beta 13 is still being made, but production kinda halted on it due to working on this map for the contest, school, and Christmas/New Year. I think I'll just alternate between working on this and that map now until one of them hits RC (probably infiltration). And speaking of my Gmod videos, I was actually thinking of maybe doing a new "in a nutshell" video on Infiltration when it's done as some kind of promotional video. :)
     
  6. PC's_Frank

    PC's_Frank L4: Comfortable Member

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    You should submit this to a gameday, this looks great!
     
  7. Shogun

    Shogun L6: Sharp Member

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    This map is so much fun. It was a last testing last when the sightlines were so long that they weren't even viable sniping positions.