Inspiration

Discussion in 'Mapping Questions & Discussion' started by UnknownName, Jan 7, 2015.

  1. UnknownName

    UnknownName L1: Registered

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    How do you guys get inspiration for a map. I just kinda make one then delete it because I think no one will ever see it.

    Thanks.
     
  2. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    I get my inspiration from lots of places. I think I'm fairly different here in this community in that usually I'll be inspired by a location or theme - like a Japanese temple, or a pirate cove, or wanting to do the granary theme - and work my map up from that. I try to think of gameplay spaces, points, structures that make sense for that environment and then fit them to tf2 from there. Consequently, this doesn't always work very well for gameplay, but it's a great starting point for me.
     
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  3. Muddy

    Server Staff Muddy Muddy

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    A good walk can really inspire me. But I'm weird like that.
     
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  4. UnknownName

    UnknownName L1: Registered

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    I always have ideas. Just the thought that no-one will ever see the map is what makes me fail to make a map. I have 3 maps on my computer which I was gonna make but just kinda fell out of.
     
    Last edited: Jan 7, 2015
  5. Muddy

    Server Staff Muddy Muddy

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    But people will see the map! You just gotta, y'know, make it first.
     
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  6. HQDefault

    HQDefault L12: Fabulous Member

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    I basically think of a gimmick and make sure it follows my imaginary checklist:

    Think of a gimmick

    -Is it original?
    -Does the idea feel fun and/or balanced in-game
    -Can you expand on this gimmick, so it fits with the map

    In my eyes, I think of a concept, a gimmick that fits that concept, and then make sure the gimmick works. :)
     
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  7. killohurtz

    aa killohurtz Distinction in Applied Carving

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    I can guarantee you, if you can get one of those to an alpha and post it in the Map Workshop, someone's going to see it! It doesn't have to be perfect - all you need is a map to start with, and we can help you develop it from there.
     
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  8. KubeKing

    aa KubeKing Back home in Jupiter, things are getting harder

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    Inspiration seems to come in weird places for me. Sometimes, it's just about thinking "what if that was in TF2?"
     
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  9. Izotope

    aa Izotope Never releases maps

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    I'm way worse.
    [​IMG]

    Dem 2,56 GB
    90% of the contents of this folder are unfinished maps as VMFs, split into lots of subfolders for different games and purposes.
    The rest are txt files for notes, particle stuffs and other things I forgot.
     
  10. UnknownName

    UnknownName L1: Registered

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    Thanks guys. I'm kinda making something now. Thanks to Aly for the Japanese Model set. Thank you guys :}
    I made this in like 30 min. I like to make sets :}
    [​IMG] http://imgur.com/xJHKxlt
     
  11. UnknownName

    UnknownName L1: Registered

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    oh lordy.
     
  12. Aman

    Aman L5: Dapper Member

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    I think of how I want a particular part of the map's geometry to look, usually the center point. Once I am happy with I try to build the map around it in a way that makes sence to me.

    ... I am almost certain I am doing it wrong, but it works for me I suppose.
     
  13. UnknownName

    UnknownName L1: Registered

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    Thats what I do :)