Incendio

ARENA Incendio a5

NoodleCollie

Stoat fiend
aa
Jul 30, 2009
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Forgot to post this here so far, so here we go. An arena map in homage to the early (<= 3) Harry Potter PC games I used to play as a child. Equip your spell book slot.

Todo:
- Assess suitability for a KOTH map.
 
Last edited:
Mar 23, 2010
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its a great map i like spells and jumppads and its fun and cool even without them
 

Ælement

I'm so happy :D
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Dec 21, 2010
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14537844a4931573542l.jpg


loving it
 
Mar 23, 2010
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posting in this thread because i got a doublekill with the fireball spell
 

NoodleCollie

Stoat fiend
aa
Jul 30, 2009
383
335
Compiled an A3. Only thing really left to do before I start detailing is possibly shift the whole top side of the map back a bit to make more room on the higher ground, as it seems a bit cramped there at the moment.
 

Pocket

Half a Lambert is better than one.
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Nov 14, 2009
4,701
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I don't know where people are getting a pony connection; this is clearly based on that Harry Potter game that what's-his-name did a Let's Play of years ago.

Anyway, I'd recommend ditching the bottomless-pit voice line triggers at the cliff's edge and go with a proper bottomless pit (as in deep enough for the whole line to play before they hit bottom) under the point. Other than that I have no suggestions.
 
Oct 6, 2008
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Why do you maps always look so nice?
 

NoodleCollie

Stoat fiend
aa
Jul 30, 2009
383
335
After this evening's test it appears there are growing camping problems around the spell pickup. Looking into addressing these, as well as adding other things and making the map a little bit larger.
 

Freyja

aa
Jul 31, 2009
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I believe using the output OnMultiNewMap rather than OnMapSpawn on a logic_auto to target your point_servercommand means that it only affects that map, and reverts after the map changes.