CP <-- I have to select a prefix. pass_vert (name is subject to change)

Discussion in 'Map Factory' started by Vert, Aug 23, 2015.

  1. Vert

    Vert L1: Registered

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    pass_vert (name is subject to change)

    Hello. One day i opened tf2 and saw that there was a new gamemode; PASS_time. So, i hopped on a server and starting playing. Then I saw the map, warehouse. then my brain cells starting commiting suicide and I went insane. When I woke up the next day I opened hammer and started pass_vert to correct volvo's mistake. After a few days, pass_vert_a1 was created, and here it is, for you all to enjoy, so you can actually have fun with PASS_time.

    tl;dr: Warehouse sucks so I made a better, simpler map.
     
    Last edited: Aug 23, 2015
  2. mdpenguino

    mdpenguino L1: Registered

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    Screenshots would be helpful, so people can see what it looks like without downloading it
     
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  3. Muddy

    Server Staff Muddy Muddy

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    Honestly, you don't need to put "name is subject to change" in your title. Most map names are subject to change when they're first made. All of mine are, certainly.
     
  4. Lain

    aa Lain Resident wrong opinion holder

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    Please don't put anything other than your map name in the title of the thread. You're triggering me.
     
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  5. Polymathic Polyphony

    Polymathic Polyphony L3: Member

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    Bugs!
    The forward spawns have no resupply lockers
    The forward spawn doors only open one way
    There is no lighting in the rooms between your spawn area and the ball spawn area
    You can throw the ball into your spawn
    You can get the ball stuck by throwing it into your own goal

    Those last two might have more to do with Valve needing to fix the gamemode than anything on your end, but I would still try to fix them if I were you.
     
  6. Lain

    aa Lain Resident wrong opinion holder

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    There are ball no-go zones, use them.