Hunt - a 3 cp map set in the woods A 3cp set in the woods.
zythe_ ✖ ✖ ✖ aa Feb 20, 2018 571 331 Nov 25, 2018 #1 Hunt - a 3 cp map set in the woods A 3cp set in the woods.
zythe_ ✖ ✖ ✖ aa Feb 20, 2018 571 331 Dec 1, 2018 #2 What's new? Added medium health pack on either side added func_nobuild in sewers added spec cameras for both teams added labels for all controllpoints, mid being A and last being B on both teams. The labels also add some cover changed trigger_hurt in spawns to trigger_teleport decreased round time from 10min to 5min. Every time you cap mid it now adds 2min Fixed foward spawn doors made first spawn for both teams smaller. Spawn is now separated into 2 spawns Read the rest of this update entry...
What's new? Added medium health pack on either side added func_nobuild in sewers added spec cameras for both teams added labels for all controllpoints, mid being A and last being B on both teams. The labels also add some cover changed trigger_hurt in spawns to trigger_teleport decreased round time from 10min to 5min. Every time you cap mid it now adds 2min Fixed foward spawn doors made first spawn for both teams smaller. Spawn is now separated into 2 spawns Read the rest of this update entry...
zythe_ ✖ ✖ ✖ aa Feb 20, 2018 571 331 Dec 4, 2018 #3 Whats New?: timer now adds 5 minutes instead of 2 blocked a sightline at mid reworked the sewers removed nobuild in sewers removed shadows on fences removed an invisible clip under some stairs (dont worry the stairs themselves are still clipped) Thanks to all playtesters! Read the rest of this update entry...
Whats New?: timer now adds 5 minutes instead of 2 blocked a sightline at mid reworked the sewers removed nobuild in sewers removed shadows on fences removed an invisible clip under some stairs (dont worry the stairs themselves are still clipped) Thanks to all playtesters! Read the rest of this update entry...
zythe_ ✖ ✖ ✖ aa Feb 20, 2018 571 331 Dec 25, 2018 #4 Whats new? Added lights in 2nd spawn in front of the door Added arrows pointing away from the closed forward spawn doors Water in sewers in now only 16hu deep Removed some clips under stairs (again!) that would block players from hiding under the stairs (sewer). Thanks to all the playtesters! Read the rest of this update entry...
Whats new? Added lights in 2nd spawn in front of the door Added arrows pointing away from the closed forward spawn doors Water in sewers in now only 16hu deep Removed some clips under stairs (again!) that would block players from hiding under the stairs (sewer). Thanks to all the playtesters! Read the rest of this update entry...