Hi New to TF2Maps, not new to Valve mapping (DoD). I have a simple question, is there a way to prevent the winning team to enter spawn upon victory? filter_team and func_respawnroomvisualizer doesn't work. Both are letting the enemy enter the spawn after they won. I might be alone about thinking humiliation this is very irritating, never liked the idea of killing unarmed players. I know, I know, it's just a game... but I still getting annoyed.