Hi
New to TF2Maps, not new to Valve mapping (DoD).
I have a simple question, is there a way to prevent the winning team to enter spawn upon victory?
filter_team and func_respawnroomvisualizer doesn't work.
Both are letting the enemy enter the spawn after they won.
I might be alone about thinking humiliation this is very irritating, never liked the idea of killing unarmed players.
I know, I know, it's just a game... but I still getting annoyed.
New to TF2Maps, not new to Valve mapping (DoD).
I have a simple question, is there a way to prevent the winning team to enter spawn upon victory?
filter_team and func_respawnroomvisualizer doesn't work.
Both are letting the enemy enter the spawn after they won.
I might be alone about thinking humiliation this is very irritating, never liked the idea of killing unarmed players.
I know, I know, it's just a game... but I still getting annoyed.