how do i make enviorment light look HOT?

Solution
  • Use a SunSpreadAngle of 0 and emphasise the transition between light and shadow wherever possible to make the sunlight look brighter
  • Consider using a more orange-red sunlight colour than would normally be considered acceptable (look at this list for what Valve typically uses, cp_well is about on the upper limit of an acceptable level of orangeness)
  • Use a very blue sky (e.g. sky_hydro_01 or sky_desert_01) and a very blue ambient light colour since they go well with bright sunlight - example ambient light: 156 178 255 250 (from tc_hydro)
  • Choose your textures carefully. pl_upward has the brightest sunlight of any map in the game, but it might not feel like it, because it uses really muted, greyish textures...

Tiftid

the Embodiment of Scarlet Devil
aa
Sep 10, 2016
531
398
  • Use a SunSpreadAngle of 0 and emphasise the transition between light and shadow wherever possible to make the sunlight look brighter
  • Consider using a more orange-red sunlight colour than would normally be considered acceptable (look at this list for what Valve typically uses, cp_well is about on the upper limit of an acceptable level of orangeness)
  • Use a very blue sky (e.g. sky_hydro_01 or sky_desert_01) and a very blue ambient light colour since they go well with bright sunlight - example ambient light: 156 178 255 250 (from tc_hydro)
  • Choose your textures carefully. pl_upward has the brightest sunlight of any map in the game, but it might not feel like it, because it uses really muted, greyish textures. cp_gravelpit is a similar story. Choosing white and brownish-reddish textures helps to emphasise your sunlight.
Hope this helps!
 
Solution

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,697
2,581
You know what map has a really warm looking light setup? Mojave. You might want to decompile that and take a look at what they did.