[Help] How to edit the Player Destruction HUD

Discussion in 'Mapping Questions & Discussion' started by CriminalBunny, Aug 6, 2016.

  1. CriminalBunny

    aa CriminalBunny Lasers are just deadly rainbows

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    So I've been following Egan's Player Destruction Guide and I'm having trouble following some things.

    So far I've made a copy of the HudObjectivePlayerDestruction.res file into tf\custom\CriminalBunny\resource\ui and added that code to the start, as the guide says.
    Code:
    #base "HudObjectivePlayerDestruction.res"
    Where I get a bit lost is in how do I change/add custom icons, like the UFO and the Bottle Icons.
    I saw that Watergate have them located in the ../hud folder, but where is it? Where should I put the custom icons then? I tried to reverse engineer things a bit and this is how far I've got. I got lost.

    Am I doing things the right or wrong way? Am I missing something? Any type of help is welcome :)
    Thanks in advance
     
  2. CriminalBunny

    aa CriminalBunny Lasers are just deadly rainbows

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    Positive Ratings:
    411
    Bump because this didn't get enough attention even I forgot about it