[Help] How to edit the Player Destruction HUD

CriminalBunny

Lasers are just deadly rainbows
aa
Oct 11, 2013
273
413
So I've been following Egan's Player Destruction Guide and I'm having trouble following some things.

So far I've made a copy of the HudObjectivePlayerDestruction.res file into tf\custom\CriminalBunny\resource\ui and added that code to the start, as the guide says.
Code:
#base "HudObjectivePlayerDestruction.res"

Where I get a bit lost is in how do I change/add custom icons, like the UFO and the Bottle Icons.
I saw that Watergate have them located in the ../hud folder, but where is it? Where should I put the custom icons then? I tried to reverse engineer things a bit and this is how far I've got. I got lost.

Am I doing things the right or wrong way? Am I missing something? Any type of help is welcome :)
Thanks in advance