Help creating 2d skybox texture from scratch

Discussion in 'Mapping Questions & Discussion' started by Bingham, Dec 2, 2017.

  1. Bingham

    Bingham L1: Registered

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    I've been trying to make a skybox for the Frontline pack, but am having trouble converting the original image I drew in Photoshop into the separate VTF files for each side.

    https://prnt.sc/hi0xy3
    (not the final thing)

    A tutorial I found here https://tf2maps.net/threads/how-to-make-a-2d-skybox-texture-from-scratch.30231/ lead me to Blender (I didn't want to bump a thread that was a year old) I have the texture mapped out on the sphere, but I don't know what XYZ coordinates to set to take the 6 photos needed with the camera in Blender. The only part I think I know is that the top part of the skybox is X-180, Y-0, Z-0.

    https://prnt.sc/hi0xrx

    Also, I'm not sure how to make the texture seamless after mapping it out or avoiding distortion, as I have clouds in my skybox texture.

    If anyone could help me figure this out or find an easier way for me to make this skybox I'd be a very happy man :)
     
    Last edited: Dec 2, 2017
  2. DrSquishy

    DrSquishy L9: Fashionable Member

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