- Nov 30, 2017
- 2
- 1
I've been trying to make a skybox for the Frontline pack, but am having trouble converting the original image I drew in Photoshop into the separate VTF files for each side.
https://prnt.sc/hi0xy3
(not the final thing)
A tutorial I found here https://tf2maps.net/threads/how-to-make-a-2d-skybox-texture-from-scratch.30231/ lead me to Blender (I didn't want to bump a thread that was a year old) I have the texture mapped out on the sphere, but I don't know what XYZ coordinates to set to take the 6 photos needed with the camera in Blender. The only part I think I know is that the top part of the skybox is X-180, Y-0, Z-0.
https://prnt.sc/hi0xrx
Also, I'm not sure how to make the texture seamless after mapping it out or avoiding distortion, as I have clouds in my skybox texture.
If anyone could help me figure this out or find an easier way for me to make this skybox I'd be a very happy man
https://prnt.sc/hi0xy3
(not the final thing)
A tutorial I found here https://tf2maps.net/threads/how-to-make-a-2d-skybox-texture-from-scratch.30231/ lead me to Blender (I didn't want to bump a thread that was a year old) I have the texture mapped out on the sphere, but I don't know what XYZ coordinates to set to take the 6 photos needed with the camera in Blender. The only part I think I know is that the top part of the skybox is X-180, Y-0, Z-0.
https://prnt.sc/hi0xrx
Also, I'm not sure how to make the texture seamless after mapping it out or avoiding distortion, as I have clouds in my skybox texture.
If anyone could help me figure this out or find an easier way for me to make this skybox I'd be a very happy man
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