Heaven

can this setting ( in terms of style and gameplay) exist in TF2?

  • yes it can

    Votes: 26 72.2%
  • only as a sniper heaven (bad gameplay)

    Votes: 1 2.8%
  • doestn fit (bad setting idea)

    Votes: 8 22.2%
  • not at all

    Votes: 1 2.8%

  • Total voters
    36
  • Poll closed .
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Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142

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point B "The Blue Room"
early shot
(will be brighter)

heaven_a2_1.jpg


 
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Nutomic

L11: Posh Member
Feb 7, 2009
888
177
Looks really nice, you just need a few more details on walls and floor. Very combine-ish actually.
 

Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142
sure,its pre_a2,mind dat :D

i will also made side ramps normal, as i said,its just a scetch atm

2 more screenies (still bit dark)

heaven_a2_2.jpg

heaven_a2_3.jpg
 

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
The lighting would make silhouettes confusing.
 

Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142
i hope not,im working on it
 

Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142

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first early screenies of Point C "The Green Room"

heaven_a2_6.jpg

heaven_a2_7.jpg

 

The_Ulf

L6: Sharp Member
May 26, 2009
399
115
I think you should scrap the floating Heaven idea and put it on top of a huge mountain or something, this way it would still fit the TF2 theme, as well as suiting your map's style because I think you've got a great, fun and sexy looking map here. Great job so far!

This.

It's not like you're not allowed to do the theme as you want, but just know that it's not quite logical for the TF2 worldscape. Also, the skybox breaks... there's not realy a good way to do a ground far, far below the map and hide the skybox seams, to my knowledge. :(

EDIT: Well, nvm - I guess you could do clouds for a 3d skybox 'ground'
 
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Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142
im still not sure bout the setting, waiting for at least soem tests there. if it will be "floating" ill add a 3d sky below, "clouds" and also modify sky texture. if not, well..we'll see.

a2 will be out later today,stay tunned
 

Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142

.
.
a2 is out, changelog on the first page.


heaven_a2_11.jpg

heaven_a2_10.jpg


Link: (TF2Maps) HERE
 
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Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142
well from the first test..
-finally fix nodraws and clips on blue spawn
-make A brighter
-fix redspawn1 issue,when you can stuck there
-double cap time for B and C
-fix spawncamping at final point

anything else?
 

Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142
thanks,will fix
 
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