Have you noticed

Discussion in 'Mapping Questions & Discussion' started by Samuel Hall, Jul 12, 2009.

  1. Samuel Hall

    Samuel Hall L1: Registered

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    Has anyone noticed a critical error in most payload maps?

    Well, the train raises when it goes over capture points, but the track DOES NOT raise in the model. I find it pretty annoying, so if anyone who is currently making a payload, wasting 3 path_tracks isn't worth it.
     
  2. An Icy Mouse

    aa An Icy Mouse

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    Hardly a critical error. And yes I noticed ages back. Doesn't make a difference to me.
     
  3. Ninjilla

    Ninjilla L7: Fancy Member

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    Yeah, I noticed that too. It is odd.
     
  4. Samuel Hall

    Samuel Hall L1: Registered

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    I just think people should be more observant, by critical, I meant how it's so unobservant.
     
  5. Psy

    aa Psy The Imp Queen

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    There are worst things. Such as walking out RED's spawn on Badwater to see some buildings obviously being non-rendered by the areaportal when viewing it at certain angles.
     
  6. YM

    aa YM LVL100 YM

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    Yes I noticed this. I released one of the original hoodoo alphas without the bump, just smooth over the cap point.

    It looked shit.

    So I re-introduced the bump.
     
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  7. Nineaxis

    aa Nineaxis Quack Doctor

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    It also clues people in that the cart is that close to the objective.

    And VALVe made it raise up in their maps for a reason.
     
  8. Stormcaller3801

    Stormcaller3801 L5: Dapper Member

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    Not nearly as annoying as having the cart go up, up, up, and flip over about head height to a Heavy above the point. And then refuse to move.
     
  9. Nineaxis

    aa Nineaxis Quack Doctor

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    [​IMG]

    You mean that isn't supposed to happen? D:
     
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  10. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    This is the kind of thing most players wouldn't even realise. Only people like us, the level designers who are critically anylising our area of study, notice these things.

    No it doesn't make sense.

    Yes it does look funky ingame.
     
  11. Open Blade

    Open Blade L7: Fancy Member

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    technically it's a no win situations if you are going to nit pick to that degree. Yes, the tracks stay level on the capture platform but also, the wheels of the bomb cart are wider then the tracks. So either you have it go up a bit and over (just above the tracks) or you have your wide wheels on your bomb carts plowing through the metal on the platform. Take your pick. Neither are a big deal if you ask me.
     
  12. Stormcaller3801

    Stormcaller3801 L5: Dapper Member

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    Have to agree. If I'm in a Payload map, I'm more concerned with whether the bomb is moving or not as opposed to finding an angle to check the wheels out.