so i have been working in the l4d2 SDK and i want to put paintings on the walls of a room but there is a problem, what do i make the model so that when i shoot it or if an out side force shakes it it will fall! like in CS:GO or you know, real life?
thanks (p.s sorry that this is not tf2 related)
thanks (p.s sorry that this is not tf2 related)