I don't quite get what you're saying in the first paragraph. I'm probably just being arguementitive now, but...
I've been playing TF since before Valve even officially added it to the HL collection. It was a stand alone quake-esque CTF game mode with near limitless functionality and no relation to the HL universe. It had custom skins, custom materials and custom game mechanics. What exactly are you referencing when you say that Robin would have never made TF with such a mind set as mine when is all i say is that non-HL gameplay within the HL universe causes discordence. TF has no relavence to this even if you could speak rhetorically in Robin's place. But regardless of this "being my personal problem" this is hardly a unique opinion expressed within this thread; others have expressed this concern also.
Additionally, I know what a mod is, i've worked on mods before. You've recieved a bunch of criticism from some skilled, experienced and respected individuals in the relavent field to which you approached; If you choose to ignore that because you had other agenda's with this thread then fine, that's your perogative, and your loss. The thread has caused creative discussion between mappers and modders, you should be honoured. Your mod team members seem to have found value in this discussion, why are you belittling and undermining fruitful discussion on the basis that individuals are "missing the point", "don't know what they're talking about" (when they clearly do) or that it's ultimately irrelevant. You can't stop this kind of discussion in a sister modding community; it's only natural, so what's the problem here? You posted your publication and you got a healthy response, what more could you ask for? You're telling people you don't care, they are wrong (with no explination) and that ultimately such discussion makes no difference so we should just shutup and say no more than "good job".
On a final note: You don't need to play a map when the screen shots and video demonstrations of many of the maps show a distinct lack of attention to detail. Whether you choose to accept that or not is up to you. Observation is a simple and humble skill; as already demonstrated the Source Engine is still a powerful engine capable of impressive aesthetics feats, even if it is old the thresholds can be pushed much further than what is demonstrated in your... demonstration. If you feel like what you have provided us with is lacking in content for us to reasonably provide useful feedback then you have merely failed to provide us with sufficient information and data.
No one at no point has tried to discredit this mod. We can all appreciate things that are "just a bit off fun" but people here aren't shy to point out what would make things even more enjoyable for them. Why is this such a hurdle for you? If you disagree then tell people why, don't just tell them they are wrong because they are stupid, don't understand or that their opinion has no value.
If you take a closer look at the comments you'll see that no one has commented on the gameplay besides the rocket jumping. Why? Because they havn't played it. They understand the limits of their feedback. They have stuck to what they know and understand. They have seen a lack of aesthetics and commented on said lack of aesthetics. Just because they havn't played the mod, despite seeing relavent media, doesn't make those opinions moot.
Anyway, nothing here was said with the intent of being hostile and only people trying to help. I'm disappointed it has been recieved so negatively.
I've been playing TF since before Valve even officially added it to the HL collection. It was a stand alone quake-esque CTF game mode with near limitless functionality and no relation to the HL universe. It had custom skins, custom materials and custom game mechanics. What exactly are you referencing when you say that Robin would have never made TF with such a mind set as mine when is all i say is that non-HL gameplay within the HL universe causes discordence. TF has no relavence to this even if you could speak rhetorically in Robin's place. But regardless of this "being my personal problem" this is hardly a unique opinion expressed within this thread; others have expressed this concern also.
Additionally, I know what a mod is, i've worked on mods before. You've recieved a bunch of criticism from some skilled, experienced and respected individuals in the relavent field to which you approached; If you choose to ignore that because you had other agenda's with this thread then fine, that's your perogative, and your loss. The thread has caused creative discussion between mappers and modders, you should be honoured. Your mod team members seem to have found value in this discussion, why are you belittling and undermining fruitful discussion on the basis that individuals are "missing the point", "don't know what they're talking about" (when they clearly do) or that it's ultimately irrelevant. You can't stop this kind of discussion in a sister modding community; it's only natural, so what's the problem here? You posted your publication and you got a healthy response, what more could you ask for? You're telling people you don't care, they are wrong (with no explination) and that ultimately such discussion makes no difference so we should just shutup and say no more than "good job".
On a final note: You don't need to play a map when the screen shots and video demonstrations of many of the maps show a distinct lack of attention to detail. Whether you choose to accept that or not is up to you. Observation is a simple and humble skill; as already demonstrated the Source Engine is still a powerful engine capable of impressive aesthetics feats, even if it is old the thresholds can be pushed much further than what is demonstrated in your... demonstration. If you feel like what you have provided us with is lacking in content for us to reasonably provide useful feedback then you have merely failed to provide us with sufficient information and data.
No one at no point has tried to discredit this mod. We can all appreciate things that are "just a bit off fun" but people here aren't shy to point out what would make things even more enjoyable for them. Why is this such a hurdle for you? If you disagree then tell people why, don't just tell them they are wrong because they are stupid, don't understand or that their opinion has no value.
If you take a closer look at the comments you'll see that no one has commented on the gameplay besides the rocket jumping. Why? Because they havn't played it. They understand the limits of their feedback. They have stuck to what they know and understand. They have seen a lack of aesthetics and commented on said lack of aesthetics. Just because they havn't played the mod, despite seeing relavent media, doesn't make those opinions moot.
Anyway, nothing here was said with the intent of being hostile and only people trying to help. I'm disappointed it has been recieved so negatively.
Last edited: