Anyone have any idea where I might find those red arrows? All I can find are arrows in circles, and blue arrows in squares but not red ?? Also, the sign props only have cap point skins as far as I can tell. Help appreciated!
Anyone have any idea where I might find those red arrows? All I can find are arrows in circles, and blue arrows in squares but not red ?? Also, the sign props only have cap point skins as far as I can tell. Help appreciated!
Spytech?
Have a lot of complementing, but irregular angles ad curves. High contrast lighting works well with spytech and can be used to mask an otherwise lack of detail.
Spytech is more "Modern Architecture" than the rest of the game.
Thanks very much Youme for a very interesting and helpful guide. I never noticed half of these to be honest. When I started getting into custom maps I actually started studying Valve's architecture whilst in the middle of a battle/other unhelpful situations, so to absorb it in screenshots is very nice.
Holy... thanks for that! It's almost all exteriors, for what it's worth, but that's probably most of what people will be building anyway.BobDigital [FG];60158 said:Making structures look believable is easiest to do when you have some to look at. Michigan Tech has an Industrial Archaeology Image Archive online. It is a great archive of 20th century American industrial architecture.
I will be honest with y'all. I never even noticed the gutters until I saw one on Double Cross and thought it was one of the new props. And then of course I started seeing it everywhere.
Guttering! no one uses the gutter props in their maps, its such a mind-blowingly easy way to add simple detail to an otherwise bland patch.
EPIC 4-month bump!
[ontopic] it should also be noted that the spire in badlands has a lot of clipping in it, and as such that should be mentioned.[/ontopic]
BUMP!
Well... since it's quite silent in here, i decided i could add something to this How VALVe Do It show.
2fort is absolutely magic. I showed this one to some people before, so this might not be new to you: Take a look at RED's tower.
Ta-dum Tsh!
(For those who really don't see it: the tower is slightly rotated.)
So that's it for today's How VALVe Do It show! Small details, do the trick!