greenvalley

PL greenvalley b1

CafeineMan

L2: Junior Member
Jul 31, 2010
95
17
greenvalley - 4 points payload map like Badwater

- full compilation
- playable version
- basic optimisation

Tests and feedbacks are welcome (before b2).
 
Last edited:

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,858
Have you been making a new thread for every single map update?

You know you don't have to do that, right? You can just update the thread.
 

CafeineMan

L2: Junior Member
Jul 31, 2010
95
17
Sorry, I've deleted the previous thread by mistake (it's locked).
I tried to join by mail the site contact three days ago, but I had no answer.
All my apologies.
 
Last edited:

Klowwd

L1: Registered
Nov 16, 2017
10
0
Is the timescale of the map faster or something? I'm trying to record a jump clip but everything seems faster...
 

Da Spud Lord

Occasionally I make maps
aa
Mar 23, 2017
1,339
994
Is the timescale of the map faster or something? I'm trying to record a jump clip but everything seems faster...
Maps can't change the timescale without point_servercommand, and that requires you giving the map permission to use it by setting sv_allow_point_servercommand to "always".
 

CafeineMan

L2: Junior Member
Jul 31, 2010
95
17
Wow ! I'm very surprise by bots. It's works very well (and no afk, no unbalanced team, the medic heal, ...) !
They also understand subtleties on my map. So great !
Proportions are not so bad finaly, very fun, but the defense is favored.
I'll post eventually a video.

My configuration for bots - to type in the console - (I had trouble at first personally) :
sv_cheats 1
nav_generate
[restart of the map]
tf_bot_add 24
sv_cheats 1
tf_bot_reevaluate_class_in_spawnroom 0
[to avoid massive bots suicides]

I will try with other settings too (difficulty, ...).
 

BeeKay_95

L1: Registered
Oct 7, 2018
1
0
Map is unstable

L 04/17/2019 - 21:10:01: Warning: free edicts below threshold. 8 free edicts remaining.CHANGE LEVEL: pl_goldrush
 

CafeineMan

L2: Junior Member
Jul 31, 2010
95
17
Hi Brandon! I do not know what that means but I will try to fix that (and other things).
It's been a long time since I touched Hammer and I just wanted to get back to it a little bit :)