I actualy never realy said i wouldnt be taking custom missions (especialy since i didnt know if it was allowed), but i indeed did say i would do some missions myself. I wouldnt have any issues with people making custom waves for the map, and if i like them i might still ask them if it could be a default mission for the map. For the contest i however wanted my own missions only (because it gave me freedom on setting up the map system - if someone else was making a wave he would have the moment that i made the big change on the template setup only to make it easier, and because then it realy was my own work).
The icons were just a quick mockup to at least have the new classes differ from other ones. I realy have no issues if others make better ones. Just to note that they wont be exclusive to this map as im also most likely going to use them on mvm_sundown.
And about the rocket rain soldier, its the name i gave it in the popfile since valve already used rocketshotgun (heal on hit soldier - where 3 rockets arent even a decent shotgun). I just displayed that name. If i would actualy take a name i would do 'rocket shotgun' since that realy matches what the class does.
Also note, that im not taking part in stage 2 of the contest. I only did part 1.
So, if you (or Oswinnin who asked for it on page 1) want to make custom waves you can!
Also, i have names for the missions in my map although the files dont mention them. And the difficulties actualy have to be changed on them. They refer to intercepting data transmissions:
Normal (becomes advanced1): Mann in the middle
Advanced 1 (becomes expert 1): Bruteforce
Expert 1 (whatever comes after expert i dont know, and if im ever going to finish it i also dont know since even for my team its usualy too hard to beat) has no name.