Gaming Icosahedrons! What's that? Bored during your setup round? Looking for something to get things 'rolling'? */endpun* Download the tf2 Gaming Icosahedrons and spice up your alphas and betas! Just set this model to prop_physics_multiplayer, place inside your spawn rooms, pre-gameplay setup areas and let the fun commence! Roll a 20 to critical hit the Trolls! Comes in red and blu skins, 2 sizes: 64 and 32 units. Release: April 04, 2011 Author: Alex "Rexy" Kreeger. E-mail: Kreeger242@live.missouristate.edu Zip contains: *This fantastic readme file! *12 model files (52 kb) *5 texture files (1.25 mb) Extract to: "SteamApps\[username]\team fortress 2\tf" directory to install. If you decide to use the work, please find a way to credit me in some for or fashion. **YOU ARE NOT PERMITTED TO MODIFY ANY OF THE FILES FOUND WITHIN THE ARCHIVE, OR REDISTRIBUTE.
I made these about a month or so ago and had been meaning to release them. Do something fun with them! Make me feel useful (at least for fun).
You roll a 13! Dogbread dodges! You roll a 17! Dogbread takes 2 dmg! You roll an 8! Dogbread has had enough of your insolence! Dogbread rolls an 18! Your head is cleaved in twain. And also from your shoulders! Dogbread loots your corpse.
A terrifying idea. This model, as a physics prop. A triggering volume with a filter for prop_physics. A player clip shield. A three-second logic timer. 20 point_anglesensors with a little of room for a detection threshold. A trigger_push to pop the die back out when it has been "read" or if reading fails. And thus begins the madness of in-game die rolling though the entity system.
BTW, I'd like to add that any model with red and blue skins should also have a "neutral" skin on general principles.
I actually think this model would go over VERY well in a trading post map. There is already a good deal of gambling going on in those. Someone needs to do it.