Time for some feedback

-oddly dark rock in blu spawn

-Outdoors are very bright and the thunder in the soundscape doesn't make sense with this skybox


-obvious pop in for fall off cliff foliage

-leaves shouldn't cut off on the trim here

-doesn't make sense for the wire to go INTO the rock

-cable going through rock

oddly dark rock

-misaligned texture on the sides of the waterfall. Also the waterfall should scroll faster and the bottom needs some particles

-the Jenkin sign doesn't make a ton of sense here

-props clipping

-briefcase using wrong reflections

-misaligned texture from cliff to top?

-lighting from the side harshly changes to the dark bottom without much transition, also you can see the shadows from the pickups through it

-misaligned textures

-up the cubemap scale for these big windows. Looks real bad to have such large low quality reflections

-why does this lava move and not the lava in the finale pit?

-cables on this prop have messed up lighting

-this fan is oddly loud and can be heard throughout almost all of the finale area

-push these forward so the shadow of the ammo doesn't go on the windowsill

-oddly dark blu rock here
Lastly check where your soundscapes change. I was getting areas that would have cave soundscapes while outside and vice versa. Also there was a part that had an odd jingle noise in the soundscape for no apparent reason.