a7a didn't seem to have many problems according to recent gameday (the biggest problem was the BLU spawnroom, which as I can now see is HUUUUUUGE). There were reportedly 15 players on the server, so that's all good.
Hopefully I'll be able to perfect the first stage soon, which means that maybe by a9 (optimistic estimation) I'll be starting on the second stage.
Then again, judging by how many other people have posted here, I'm guessing not many people actually care. BUT I DO.
Anywho:
13/11/11 a8:
* Added some ammo packs
* Added a few handrails
* Shrunk BLU spawn considerably
* Moved BLU spawn points
* Fixed BLU respawn visualisers appearing for BLU players