Hallo again, long time no see
Summer is at an end, back to school, etc. I got to thinking about this thread I made earlier; http://forums.tf2maps.net/showthread.php?t=2290 But then DJive pointed this out;
Traffic:
We've actually been growing at a pretty steady pace. As he also mentioned, mapping is a hobby, so we're bound to get a lot of fluxuation. And at the moment, we have a good thing going here. Every single 'introduce yourself' thread is met a w/ a few friendly and helpful posts. And every thread in our wip section gets at least a couple posts of constructive feedback. And if that weren't enough, we have some especially talented mappers in our fold, along with some really gorgeous maps. I've personally downloaded and used about half the items in our model/texture/resources sections as well;
http://forums.tf2maps.net/forumdisplay.php?f=17
http://forums.tf2maps.net/forumdisplay.php?f=18
http://forums.tf2maps.net/forumdisplay.php?f=24
My point is, I'm wondering what else we can do for the future? Is there anything else we hope to accomplish, or have we reached a nice plateau? I would really like to see more people using our tags in their maps
http://forums.tf2maps.net/downloads.php?do=file&id=54
http://forums.tf2maps.net/downloads.php?do=file&id=57
But we still get pretty good exposure from word of mouth. I believe we've also adopted an ingame bump, just add to the end of your name; | TF2Maps.net
We have gamedays for testing new stuff, or getting feedback on betas. Our awsome mods started the mini-mapping contests, just to get some nice prefabs. And our partners at coltsplayground.net continue to be really cool. Lastly, our anniversary is coming up, and the other mods/admins and myself are gonna work on the very first TF2M map-pack. So I ask again, is there anything left for us to do? Anything you want to see in the future? This is your community, so share your thoughts
Traffic:

We've actually been growing at a pretty steady pace. As he also mentioned, mapping is a hobby, so we're bound to get a lot of fluxuation. And at the moment, we have a good thing going here. Every single 'introduce yourself' thread is met a w/ a few friendly and helpful posts. And every thread in our wip section gets at least a couple posts of constructive feedback. And if that weren't enough, we have some especially talented mappers in our fold, along with some really gorgeous maps. I've personally downloaded and used about half the items in our model/texture/resources sections as well;
http://forums.tf2maps.net/forumdisplay.php?f=17
http://forums.tf2maps.net/forumdisplay.php?f=18
http://forums.tf2maps.net/forumdisplay.php?f=24
My point is, I'm wondering what else we can do for the future? Is there anything else we hope to accomplish, or have we reached a nice plateau? I would really like to see more people using our tags in their maps
http://forums.tf2maps.net/downloads.php?do=file&id=54
http://forums.tf2maps.net/downloads.php?do=file&id=57
But we still get pretty good exposure from word of mouth. I believe we've also adopted an ingame bump, just add to the end of your name; | TF2Maps.net
We have gamedays for testing new stuff, or getting feedback on betas. Our awsome mods started the mini-mapping contests, just to get some nice prefabs. And our partners at coltsplayground.net continue to be really cool. Lastly, our anniversary is coming up, and the other mods/admins and myself are gonna work on the very first TF2M map-pack. So I ask again, is there anything left for us to do? Anything you want to see in the future? This is your community, so share your thoughts
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