- Sep 13, 2008
- 445
- 116
So I am interested in making a 5CP map, but I am getting mindblocked hard. I was wondering what tips there are for designing a mid CP that has push-type gameplay in mind, everything I am drawing out either works for KOTH or borrows too heavily from other maps for my tastes. I guess what I am asking for is, when designing for a 5CP mid point, what general stuff should I be keeping in mind in regards to attack/defense of mid, and pushing onto 2nd/4th?