Spike
L10: Glamorous Member
- Feb 13, 2008
- 716
- 82
I hate when people lump TF2's art style into "cartoony". It's more than that.![]()
What else? Desert maybe?
I hate when people lump TF2's art style into "cartoony". It's more than that.![]()
What else? Desert maybe?
Exactly. With scout being 7th in play time, disliking area and having not played egypt or junction the fastlane news is the most exciting part of it all for me!Besides that, fastlane needed to be updated, and many people were complaning about it, wich is why they made it "big news"
- Illustrative Rendering in Team Fortress 2 Slideshow
- Illustrative Rendering in Team Fortress 2 Movie
- Illustrative Rendering in Team Fortress 2 Paper
- Stylization With a Purpose: The Illustrative World of Team Fortress 2 Slideshow
- How Valve Connects Art Direction to Gameplay Slideshow
- Connecting Visuals to Gameplay at Valve Slideshow
Now, what was that about TF2 not having a very specific art direction?
For any of the previous community maps that have been released, has Valve made any significant changes to the map before it was released?