CP cp_acadia b10

A compact 2-stage CP map

  1. Dead Plant

    Dead Plant L1: Registered

    Messages:
    16
    Positive Ratings:
    4
    cp_acadia_b5 - A compact 2-stage CP map


    Todo:
    Bird's eye of map
    Respawn cameras
    Implement second Blu spawn
    Fine-tune first capture area
    Fine-tune capture times
    Detail
     
  2. Dead Plant

    Dead Plant L1: Registered

    Messages:
    16
    Positive Ratings:
    4
    - Added a second spawn for Blu that is unlocked after the first point

    - The stairs were clipped this whole time, I just forgot they were hidden in my first compile I swear

    - Moved around healthpacks to be more advantageous to Blu

    - Other small reccomendations made by the testers on the TF2maps server


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  3. Dead Plant

    Dead Plant L1: Registered

    Messages:
    16
    Positive Ratings:
    4
    - Red team's main route will only open after the first point is capped
    - Final cap is now sunk into the ground instead of raised up, and its capture time has been reduced, as well as capture area increased
    - Several overpowered sentry spots at final cap have been blocked off
    - Red now has access to their entire catwalk without it being divided in the middle

    If Blue team can't win after all this I swear I'm giving up on this map.

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