I guess no news is good news? I'm glad to hear it worked fine. I was thinking about making it a one-way door, but wanted some playtesting feedback on it. I was also unsure if it would be as campable since Red's spawn was moved farther back and the associated cap point was moved down along the track some. I'm going to do the spawnpoint rotations, I just didn't consider it critical yet. Thanks for the feedback.