Thanks, what do you mean exactly by geomentry errors? I mean,
Nothing major, you appear to have perpendicular faces with the same smoothing group on the bottom bit before the drill, and then a non-planar on the thing going around it.
Isn't that a redundant statement? (Yes, I used a Mac at work for two years, down boys.)It's like half Mac and half functioning piece of technology.
Might I add that with the ability to climb to the top of the crane, that truck will be VERY useful for flank routes and unconventional methods of elevation.
How about making the crane a separate model, so that you can either have an elevated or flat version.
Given some of the screenshots, my main concern is that the machinery all look like it's from the right time-period. Big metal bumpers, wheel-wells, etc.
How about making the crane a separate model, so that you can either have an elevated or flat version. It would also mean that other "attachments" besides "hydraulic claw" would be possible. I can imagine some cases where you might want the prop, but not want it to be so tall that it becomes a useful climb.
I didn't mean those screenshotsThe time period on the truck is right, I made sure of it, I could probably add greater emphasis onto those features, however.
In some cases I'm not sure if it's actual rust or just peeling paint.Kill the rust and show us how it looks.
Well paint generally prevents the underlying metal from oxidising, so if it peels then... Rust, so you're both right. To be honest the effect isn't that great, looks a little tacked on for my liking. Saying that though, it's more effective in-engine than from those renders.