Can't Look Directly at Sun (Very Annoying)

Atasco

L2: Junior Member
Aug 7, 2017
60
2
I only worded my post title like this because I thought it sounded really funny, hahaha

So, I've been a little annoyed with a graphical glitch that causes the env_sun glow to blink out of existence if looked at directly or slightly to the side. At the moment I'm sort of covering up the issue with the Dustbowl sunmoon prop set to World Glow in the same direction the env_sun glow can be seen from. But that's only a temporary solution since the map is (planned to be) quite large, it's possible the sun might move in the sky if you walk far enough, even though it's supposed to be like, fuckin, 93 million miles or whatever from earth.

I seem to recall reading somewhere that there was a fix for it, at some point, but I can't find it anymore? I searched for it on google and on this site, but couldn't find anything about it. It's possible I just misinterpreted what I read or just hallucinated the whole thing.

It's a little thing, that probably won't be noticed by anyone, but it's bothering me because I know it's there. Does anyone know how to fix it?
 

Suna

What's a greybox?
aa
Nov 10, 2017
416
627
Generally it's a good idea to not look directly at the sun.

In all seriousness, this is a problem with the entity itself that causes it to render it invisible if the view is centred perfectly on the sun. To my knowledge there's no way to fix this, however it has been fixed in newer versions of source (L4D branch onwards) so you may find something of use there.
 

Atasco

L2: Junior Member
Aug 7, 2017
60
2
Generally it's a good idea to not look directly at the sun.

In all seriousness, this is a problem with the entity itself that causes it to render it invisible if the view is centred perfectly on the sun. To my knowledge there's no way to fix this, however it has been fixed in newer versions of source (L4D branch onwards) so you may find something of use there.

Where would I be able to ask about something like that :0? That sounds a bit out of my wheelhouse, but if it's possible, I might try to do it.