- Jul 18, 2018
- 6
- 1
Every time I change it and run it, the map never updates nor changes. Any help?
** Executing...
** Command: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf" "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.vmf"
Valve Software - vbsp.exe (Jun 21 2018)
8 threads
materialPath: D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Error: displacement found on a(n) func_detail entity - not supported (entity 40, brush 0)
** Executing...
** Command: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf" -fast "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost"
Valve Software - vvis.exe (Jun 21 2018)
fastvis = true
8 threads
reading d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.bsp
reading d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.prt
LoadPortals: couldn't read d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.prt
** Executing...
** Command: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf" -noextra "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost"
Valve Software - vrad.exe SSE (Jun 21 2018)
Valve Radiosity Simulator
8 threads
[Reading texlights from 'lights.rad']
unknown light specifier type - lights
[56 texlights parsed from 'lights.rad']
Loading d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.bsp
No vis information, direct lighting only.
Setting up ray-trace acceleration structure... Done (0.06 seconds)
2109 faces
841693 square feet [121203856.00 square inches]
1 Displacements
1785 Square Feet [257147.91 Square Inches]
sun extent from map=0.000000
sun extent from map=0.008727
13 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (1)
Build Patch/Sample Hash Table(s).....Done<0.0074 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (2)
Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 114/8192 1368/98304 ( 1.4%)
brushsides 830/65536 6640/524288 ( 1.3%)
planes 1110/65536 22200/1310720 ( 1.7%)
vertexes 3185/65536 38220/786432 ( 4.9%)
nodes 1386/65536 44352/2097152 ( 2.1%)
texinfos 200/12288 14400/884736 ( 1.6%)
texdata 10/2048 320/65536 ( 0.5%)
dispinfos 1/0 176/0 ( 0.0%)
disp_verts 289/0 5780/0 ( 0.0%)
disp_tris 512/0 1024/0 ( 0.0%)
disp_lmsamples 4884/0 4884/0 ( 0.0%)
faces 2109/65536 118104/3670016 ( 3.2%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 565/65536 31640/3670016 ( 0.9%)
leaves 1397/65536 44704/2097152 ( 2.1%)
leaffaces 2445/65536 4890/131072 ( 3.7%)
leafbrushes 775/65536 1550/131072 ( 1.2%)
areas 2/256 16/2048 ( 0.8%)
surfedges 12532/512000 50128/2048000 ( 2.4%)
edges 6456/256000 25824/1024000 ( 2.5%)
LDR worldlights 12/8192 1056/720896 ( 0.1%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 200/32768 2000/327680 ( 0.6%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 3252/65536 6504/131072 ( 5.0%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 1044744/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 12340/393216 ( 3.1%)
LDR ambient table 1397/65536 5588/262144 ( 2.1%)
HDR ambient table 1397/65536 5588/262144 ( 2.1%)
LDR leaf ambient 6658/65536 186424/1835008 (10.2%)
HDR leaf ambient 1397/65536 39116/1835008 ( 2.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/1304 ( 0.1%)
pakfile [variable] 436/0 ( 0.0%)
physics [variable] 103630/4194304 ( 2.5%)
physics terrain [variable] 0/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 6032
Writing d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.bsp
3 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.bsp" "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf\maps\koth_outpost.bsp"
** Executing...
** Command: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\hl2.exe"
** Parameters: -game "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf" -windowed -noborder -w 1920 -h 1080 -novid +map "koth_outpost" -steam
** Executing...
** Command: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf" "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.vmf"
Valve Software - vbsp.exe (Jun 21 2018)
8 threads
materialPath: D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Error: displacement found on a(n) func_detail entity - not supported (entity 40, brush 0)
** Executing...
** Command: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf" -fast "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost"
Valve Software - vvis.exe (Jun 21 2018)
fastvis = true
8 threads
reading d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.bsp
reading d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.prt
LoadPortals: couldn't read d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.prt
** Executing...
** Command: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf" -noextra "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost"
Valve Software - vrad.exe SSE (Jun 21 2018)
Valve Radiosity Simulator
8 threads
[Reading texlights from 'lights.rad']
unknown light specifier type - lights
[56 texlights parsed from 'lights.rad']
Loading d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.bsp
No vis information, direct lighting only.
Setting up ray-trace acceleration structure... Done (0.06 seconds)
2109 faces
841693 square feet [121203856.00 square inches]
1 Displacements
1785 Square Feet [257147.91 Square Inches]
sun extent from map=0.000000
sun extent from map=0.008727
13 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (1)
Build Patch/Sample Hash Table(s).....Done<0.0074 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (2)
Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 114/8192 1368/98304 ( 1.4%)
brushsides 830/65536 6640/524288 ( 1.3%)
planes 1110/65536 22200/1310720 ( 1.7%)
vertexes 3185/65536 38220/786432 ( 4.9%)
nodes 1386/65536 44352/2097152 ( 2.1%)
texinfos 200/12288 14400/884736 ( 1.6%)
texdata 10/2048 320/65536 ( 0.5%)
dispinfos 1/0 176/0 ( 0.0%)
disp_verts 289/0 5780/0 ( 0.0%)
disp_tris 512/0 1024/0 ( 0.0%)
disp_lmsamples 4884/0 4884/0 ( 0.0%)
faces 2109/65536 118104/3670016 ( 3.2%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 565/65536 31640/3670016 ( 0.9%)
leaves 1397/65536 44704/2097152 ( 2.1%)
leaffaces 2445/65536 4890/131072 ( 3.7%)
leafbrushes 775/65536 1550/131072 ( 1.2%)
areas 2/256 16/2048 ( 0.8%)
surfedges 12532/512000 50128/2048000 ( 2.4%)
edges 6456/256000 25824/1024000 ( 2.5%)
LDR worldlights 12/8192 1056/720896 ( 0.1%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 200/32768 2000/327680 ( 0.6%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 3252/65536 6504/131072 ( 5.0%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 1044744/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 12340/393216 ( 3.1%)
LDR ambient table 1397/65536 5588/262144 ( 2.1%)
HDR ambient table 1397/65536 5588/262144 ( 2.1%)
LDR leaf ambient 6658/65536 186424/1835008 (10.2%)
HDR leaf ambient 1397/65536 39116/1835008 ( 2.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/1304 ( 0.1%)
pakfile [variable] 436/0 ( 0.0%)
physics [variable] 103630/4194304 ( 2.5%)
physics terrain [variable] 0/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 6032
Writing d:\movie\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.bsp
3 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_outpost.bsp" "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf\maps\koth_outpost.bsp"
** Executing...
** Command: "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\hl2.exe"
** Parameters: -game "D:\movie\SteamLibrary\steamapps\common\Team Fortress 2\tf" -windowed -noborder -w 1920 -h 1080 -novid +map "koth_outpost" -steam