Hellfire
L9: Fashionable Member
- Jul 9, 2008
- 601
- 142
UPDATE(b4_r)
thx for testing and feedbacks, that rly helped us a lot
thats what fixed:
>stuck in barrels
>bad clipping
>capture time and respawnwaves
>ability to jump into some restricted areas
>some bad displacementwork
>some props made not solid
>fixed building inside bluspawn
>some light\shadow fix
optimisation: (sp. thx to Nosher for that)
>loadtime reduced
>better VVIS work
some improvements: (round1)
>cubemaping
>particle lights, and some dustmotes (again,thx Nosher ^^)
>more balanced and intuitial gameplay
>1000 playerclips added
thx for testing and feedbacks, that rly helped us a lot
thats what fixed:
>stuck in barrels
>bad clipping
>capture time and respawnwaves
>ability to jump into some restricted areas
>some bad displacementwork
>some props made not solid
>fixed building inside bluspawn
>some light\shadow fix
optimisation: (sp. thx to Nosher for that)
>loadtime reduced
>better VVIS work
some improvements: (round1)
>cubemaping
>particle lights, and some dustmotes (again,thx Nosher ^^)
>more balanced and intuitial gameplay
>1000 playerclips added
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