Hey I played this a bit last night and had some impressions I wanted to share. I can't speak too well on balance because it seemed teams were stacked, as our team on offense rolled over the enemy team and then were able to stall them on the first cap of stage two (I think it was the first cap of stage two.) I do think that that point is two easy to defend though, because both routes to the point give the defending team a huge advantage, especially when there's a route from the very top that looks directly down over the enemy spawn. That small ledge should not be there, and should be blocked off or removed.
Also at the top of the very top of the balcony of the same point where the planks are you can get kind of stuck between the planks and the wall. I should probably take a pic to show you, but it's the one right next to the full health pack.
I liked point 2-2 I think it was, but the water below was kind of odd and didn't seem to function correctly for me (it kept bouncing me around whenever I entered it, very weird.) I like the faded computers, but there may be too many of them. I don't think it would hurt to spread them out to other walls in the area, and replace one or two walls with just regular walls or something. It seems like all the detail is focused on that one side and not balanced enough for that point.
And someone else mentioned this during the playtest but its really tough to tell different teams apart at the last point due to the lighting. I'm convinced that whole last area can be lain out better than it is now, it seemed to suffer compared to the rest of the map and probably needs to be reworked the most.
Some of the lighting is just wonky. Many lights are way too bright or placed too closely to walls and create huge ugly white spots - the lighting of the blue team's first resupply locker is horrible. I'm sure you're aware of this, but it's a very glaring (haha) visual problem right now.
I'm also unsure how the theme goes from alpine to volcano. I missed the transition somewhere, and it just didn't make much sense to me why it would be that way. Not that that's really an issue, I just didn't get it.
I'm sure there are probably other errors/things, but I don't remember too much. It was pretty fun overall, would have been better if the teams were a little even so I could actually comment on game play.