CTF Bunker b2

Bunker, because it is under the ground.

  1. Jusa

    aa Jusa

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    A silly ctf map. It's called bunker because I have no idea what to call it.


    Features an elevator

    and

    breakable glass (just to get that "I'm stealing your shit yo!" feeling)


    Everyone loves those, right?


    [ WORKSHOP PAGE ]
     
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    Last edited: Sep 7, 2015
  2. Muddy

    Server Staff Muddy Muddy

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    So it's not actually set in a bunker?

    Also, this looks friggin' cool.
     
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  3. Jusa

    aa Jusa

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    Well I don't know about that, but I'm fairly sure it is not shaped like a banana.
     
  4. Lain

    aa Lain will finish a map one day

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    I started screwing with HL2 and trying to make a map with a few special things in it, and it made me a little more open to cool gameplay gimmicks. I always wished TF2 had more room for dynamic stuff. Map looks great.

    Edit: also i think you should add a push trigger to the elevator when the door closes to pull people into it so they don't die, because that's not really fun. Also your push trigger on the water at bottom mid is a little too fast compared to the animation.
     
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    Last edited: Aug 6, 2015
  5. Bunbun

    aa Bunbun Gay sex slave

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    I have to say, the layout is really impressive, assuming that the players get funnleled to the intel, unlike most ctf maps where they funnel you to mid.
     
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  6. Jusa

    aa Jusa

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    Pushtrigger on the elevator door would be kinda hard, since there is no way to know if a player wants to get in or out of the elevator when the doors are about to close. I think its kinda funny for a person to die just because they could not decide whehter to be in our out of the elevator in time.

    Thanks for the idea tho!
     
  7. KubeKing

    Server Staff KubeKing dan's birthday was fun too

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    I had a major "Interstellar" flashback looking at that 5th screenshot. You have a real talent for making Alphas that seem fleshed out, visualized, and with interesting geometry.
     
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  8. Jusa

    aa Jusa

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    More on the detailing to maybe come:

    Hopping on the invasion bandwagon with alien invasion theme on the ground level.

    -Flying saucers howering around in the fields
    -Bunker acts as a hideout while the teams set up missiles to boom the ufos back to where they came from.
    -Teams are fighting over missile launch codes, each team wants the fame of blowing aliens up.
     
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  9. Jusa

    aa Jusa

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    2015-09-07_00004.jpg 2015-09-07_00008.jpg 2015-09-07_00002.jpg 2015-09-07_00009.jpg 2015-09-07_00011.jpg 2015-09-07_00003.jpg 2015-09-07_00010.jpg
     
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  10. Lain

    aa Lain will finish a map one day

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    Man it seems like CTF maps get updated so fast, they go from A1 to Beta in a months time, ive seen it happen like 4 times. Is the gameplay just easier to balance or what?

    Also looking great Jusa. I'm in love with the layout/setting.
     
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  11. Jusa

    aa Jusa

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    Last edited: Sep 8, 2015
  12. Jusa

    aa Jusa

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    Bunker [ B2 ]

    -Fixed spawnrooms, you can no longer carry the intel inside the spawns.
    -Added nobuild on top of the consoles on top of the intel room
    -Repacked missing content
    -Changed the 2nd floor small healthkit behind a crate thing a bit so you can actually get the medkit now and build sentries on the little ledge.
    -Few minor detailing changes

    Read the rest of this update entry...
     
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  13. Jusa

    aa Jusa

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    339
    Positive Ratings:
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    If anyone feels like imping this, you're more than welcome to do so.