- Oct 25, 2007
- 219
- 690
I'm putting together a list of entities that either don't work at all, or are partially not working in TF2. These are just from personal experience. I haven't tested everything, so I've probably missed a lot.
NOT WORKING
PARTIALLY WORKING
SUSPECTED BROKEN
I didn't bother listing the HalfLife 2 specific entities that won't work in TF2 (like npc_alyx or func_healthcharger). Let me know of any that you know don't work, or any errors on this list.
NOT WORKING
- env_fire
- env_physimpact
- func_rotate
- func_ladder
- func_useableladder
- func_ladderendpoint
PARTIALLY WORKING
- env_igniter (you can hear it, and you take damage, no flames are visible)
- keyframe_rope (will not resize, follow moving entities; no collision; no parent entity support; questionable dx8 support)
- trigger_push (won't push up or down)
SUSPECTED BROKEN
- env_particlelight
- env_particlescript
- env_funnel
I didn't bother listing the HalfLife 2 specific entities that won't work in TF2 (like npc_alyx or func_healthcharger). Let me know of any that you know don't work, or any errors on this list.
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