If I'm not mistaken, it is because TF2 bosses use an entirely different kind of AI/logic than that was designed to work with. They're like bots (which are meant to mimic humans) rather than enemy NPCs from HL2.
If I'm not mistaken, it is because TF2 bosses use an entirely different kind of AI/logic than that was designed to work with. They're like bots (which are meant to mimic humans) rather than enemy NPCs from HL2.
Which is because TF2 is basically a HL2 mod. And the TF2 bots are completely different then the HL2 AI. The TF2 ones are based upon L4D code, not HL2, if I recall correctly.
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